Ludum Dare 15 – Miner Distraction

I entered Ludum Dare!

The theme was caverns. I made a tiny platformer called Miner Distraction. It looks like this:

The download for it is here. (Windows only, 6mb, was made in Construct so you need you DirectX up to date). Or! There is a quickplay version on Game Jolt here.

For those who do not know about Ludum Dare, it’s a contest in which you have to make a game from scratch in 48 hours. As such, there’s only so much you can do! This game could likely do with a couple of more days of development, as I would have liked to implement dialogue and some sound. But I was trying out Construct for the first time, and fumbled with it a bit, which ate up a bit of time. It was fun to make though, and interesting to design a level quickly and quite organically in Photoshop rather than a tile editor. ^o^ Mostly, I’m happy with the amount I got done in such a short amount of time, even though it’s not perfect. I might clean it up a bit later, but for now, it’s fine.

6 Responses to “Ludum Dare 15 – Miner Distraction”

  • Hi there!

    I just liked your game so much that I included a screenshot (well, several glued) in my small-blog-art-project:

    I credited you, of course!

    Keep the good work!

  • at least i can write to you

    i must say your games have a uniqe charm that made me fell in love with them :D
    i played miner distraction and i loved it but here is the thing: can you make the miner jump a little higher? because there are some plataforms that are inreacheable, in one i just keep jumping and lucky twist i manage to get there, but there is other that no matter how many times i try y cant get to

    pls reply, thank you, Dante

  • Thanks! Glad you like ’em :3

    With Miner Distraction, there are some platforms which are meant to be unreachable. But if it’s one you should be able to reach, then it’s a bug. If you have a screenshot I can look into it. :D

  • Wow, that’s cool. :D Awesome! Thanks.

  • <— rar with the pics of the buggy plataforms n' descriptions
    i think that making the minner jump a tinny bit higher should solve the problem

    also, it would be cool to see some ambitius kickass project this year :D

    :D <—over used emote, who cares

  • You should be a part of a contest for one of the
    most useful sites online. I’m going to recommend this

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