Archive for the ‘games’ Category

Unnamed

Monday, September 7th, 2015

Ages and ages ago I made this twine game, Unnamed. I was pretty lazy and didn’t post it anywhere. Honestly, if you blinked you would have missed it, as I only posted it on twitter (though you might have found it on a list of twine games too.)

Content warning for rape etc.

Anyway, one thing which is not so obvious to people who play this game is that the ending is just on a random number generator. It’s a roll of the dice. Why?

Because there’s nothing the player can do to change the outcome. It’s not their decision what happens – it’s the game’s. Much as victims have no choice in the matter.

Maybe you were lucky and got the good ending.

(I don’t know why I’m making a post about this so late after the fact. It just popped into my head the other day…)

Many minigames!

Thursday, June 9th, 2011

Ah, I did it again! I forgot to update. Eep!

Here’s what I’ve made over the past few months. If you’re paying attention to twitter, you probably already played them all. But if you missed anything, well, here it is!

First up is Quest, a small jam game made super quickly. I mostly wanted to play around with low res faux-Spectrum look (it’s not accurate to it, as I was just having fun).

Next, my entry for Ludum Dare 20, >Start >Fight >Run. I didn’t get to polish it as much as I would have liked, as I didn’t have enough focus this time. Oh well. :)

Also, I made a silly but slightly offensive game about the Rapture. Save Them All! (Except Those Guys, They Don’t Deserve It)

Finally, I started learing AS3. I haven’t got very far yet, but I did make a port of one of my old jam games, Trap. (The original was made in less than an hour, so it’s a little throw-away. But as a test of getting stuff on a screen and working, it did its job. :3 ) Hope to have something more impressive soon-ish :D

New tiny visual novel

Thursday, February 10th, 2011

It’s close to Valentines day. Let’s have some games about love <3 Here.

It’s been too long!

Sunday, February 6th, 2011

I don’t know why, I got kind of distracted…

I made a bunch of games, but never got around to updating properly. Chances are if you read twitter you’ve seen all of these already, so this is just a quick post to round up all the games I’ve made since last June, but neglected to mention!

Escape
Cumulate Nimble
Trap
Daikon
Enemy of the Solid State
Unko’s Adventure in Magical Land
Bonbon’s Voyage
Happy Kitty Eats Christmas

Hope to have more games soon ^o^

Maverick Minibus!

Saturday, June 5th, 2010

Download, Windows only. VMU style demake of Maverick Bus XD (thanks Terry!)

TIGJam The Game!

Saturday, June 5th, 2010

Download, Windows only. A game about making games! (You have to hammer Z+X to make a game before your confidence drops and you give up.)

Important Matter

Saturday, June 5th, 2010

Download, Windows only. A game about matter which is important, made on the theme of white holes. Press X or Z. (It’s not really a game) :)

Flash port: The Life Of A Pacifist Is Often Fraught With Conflict

Saturday, June 5th, 2010

Yay! There is now a Flash port of “…Pacifist…” available, courtesy of Marcus Richert (Raitendo). You can play it here on Newgrounds. Cheers! :)

TIGJam UK 3 – Fish!

Friday, June 4th, 2010

On the theme of fish… and summer heat. :)

Download – Win, Mac, Linux.

(SPOILER!!! Inspired a bit by Neko Jiru)

The Life Of A Pacifist Is Often Fraught With Conflict

Monday, May 31st, 2010

New game about games. Another short visual novel. :)

Round up of junky games

Saturday, May 15th, 2010

I made a bunch of games, but I’m only just getting around to posting them. (They’re all pretty small…)

First, a visual novel thing. I’m not too happy with this, but mostly because I got frustrated with it halfway through. Still, it has some interesting bits I suppose.

Ludum Dare was a couple of weeks ago! I made this. Then…

…I made this in the last couple of hours of the competition.

Ludum Dare was fun. I met up with Terry, Perrin, and a bunch of other guys in CB2 to all work on LD together (but alone, as those are the rules!) It was nice to work in a more social setting, as LD tends to be a lonely lonely experience. XD

Although, this kind of emphasised for me exactly how much I don’t care for the scoring afterwards. I think it took away the fun somewhat.

Suicide Is NOT The Answer port

Wednesday, March 10th, 2010

Here is something fun! Miroslav did a quick port of one of the Pirate Kart 2 games I did. Hoorah! (Way to choose the one which is the exact opposite of my last game, huh? XD )

Thank you to people who commented on Air Pressure, by the way, both here and on Newgrounds. :3

Air Pressure, Flash version.

Sunday, March 7th, 2010

There is now a Flash port of Air Pressure available to play. Courtesy of Mr. Raitendo (Marcus Richert)

Thanks! :D Now even people who don’t like downloading things can play. Hoorah!!!

New game: Air Pressure

Monday, March 1st, 2010

Air Pressure is a visual novel game that I’ve been working on on-and-off for a while. It has only three different endings, but a lot of branches!

Creating Air Pressure sounds like a fascinating and intricate endeavor! The beauty of visual novels lies in the depth of storytelling and the myriad of choices players can make, leading to different outcomes. To enhance the gaming experience for your players, consider surprising them with Custom gaming mouse pads featuring captivating artwork from the game.

These gaming mouse pads not only add a touch of personalization to their gaming setups but also serve as a unique reminder of the immersive world you’ve crafted. As players navigate through the complex branches and endings of Air Pressure, the comfort and aesthetics of these mouse pads can elevate their gaming sessions, making their journey through the game even more enjoyable. It’s the kind of thoughtful touch that can truly enhance their connection with the narrative you’ve meticulously developed.

I hope you enjoy it. It is quite a serious game, I guess. :)

Download for Windows (8Mb)
Download for Mac (11Mb)
Download for Linux (8Mb)

Edit: For the benefit of people coming here via ByteJacker, there is a Flash version here :) (Ported by raitendo)

More Pirate Kart 2!

Monday, March 1st, 2010

I made some more Pirate Kart 2 games. :D

Download Girls Are Weird. Win, 3Mb.
Or… download Mac version! 6Mb.

Download Press X Not To Pry. Win only, 1Mb, not safe for anyone!

Download Pirate Kitty 2. Win only, 3Mb.

Thank you. <3 A real game is coming soon! Actually, while we're at it, much love to the original Press X games made by MrPiglet, and also the unauthorised Suicide… sequel made my Stephen Lavelle <3

Yarrrr, Pirate Kart 2!

Sunday, February 28th, 2010

Suicide Is NOT The Answer!

Download for Win. Made in Construct. 3.5Mb.

This was made for Pirate Kart 2. If you’re reading this, and you wanna get in on that, there’s still time! So much time! (I mean, you’ve only gotta spend two hours on it. That’s nothing!)

Final TIGJam game!

Tuesday, January 19th, 2010

I helped Mr. Jasper with a cute and awesome game, This Is How Bees Work. (That takes you to his post about it, where you can download it.) Control a little cloud to grow flowers and make happy bees! Everyone loves bees, don’t they?

Jasper did most of the work. Well done Jasper! I only helped a little with animation (plants really.) :3 It’s a super-cute game! Please tell Jasper if you like it too!

TIGJamUK, more games

Sunday, January 17th, 2010

I’m Not A Bad Person Really, I Just Have Low Self-Esteem. Made in Construct. Took a whole day pretty much. Was the main game I made over the weekend. :) (Warning: pretty horrible language.)

Stupid. Also made in Construct. Impossible to win. Simulation.

Don’t know what was up with my choice of subjects this weekend. XD Oh well. Will be back to working on proper games soon!

TIGJam! One game down…

Saturday, January 16th, 2010

Currently at TIGJam. So I present Kitten Hunter Super 3! (Made for a 1 hour challenge, so it’s a lot shonky. Find 16 kittens to win. Used a ColourLovers palette to make it more fun.)

Updates!

Monday, January 11th, 2010

First, here is an interview with me on TIGSource. Thanks Mr. Alex/Fuzz!

Second, I’ve updated! This site is now just a little bit more shiny. (Me and WordPress, we had a falling out once, but I decided to give it another go.)

I made some terrible tiny games. Japanophilia and Anyone Can Ride A Fucking Dog. Both were made just for a laugh in only four hours. Japanophilia is a tiny bit NSFW (it’s not graphic, but you might feel a twinge of shame.)


I promise to make a real game soon! I have something sitting waiting for music, which I’ll put up asap!